Pixels is an amazing, wide world of agriculture and adventure – built one pixel at a time. Harvest resources, level up your skills, interact with the community, and delve into the stories and missions that have literally built the Pixels world from its roots up.
Engage in this full experience of management, creation, and exploration in a world that marries blockchain ownership right alongside your progression and accomplishments. Pixels want to make a playful, laid-back, blockchain-powered game that will serve as a gateway for millions into Web3.
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There’s so much that’s still yet to be learned in Web3. Over at Pixels, they welcome a public-building approach; they run lots of experiments and iterate quickly. Their community is a crucial part of this process. Their development is very unconventional compared to a regular game studio. Instead of building for years and launching to see how the game does in the wild, they do all the building in public with their community.
The first iteration of the game was very unimpressive, but week after week, it refined over two years and will continue to do so. This is a consistent trend of improvement, which is something the community directly contributes to by giving feedback well-listened to by them. This way, Pixels can be so much faster at iterating and experimenting. That way, the players really get to shape our game world.
This is where sustainability is key for any blockchain game. A successful play-to-earn economy should focus on driving first immersive experiences rather than financial gains. Designers need to make games fun while implementing blockchain technology but not at the cost of fun and accessibility of the games. The vision should be set on game delight for long-term success and player delight.
Blockchain gaming unlocks a future of interoperability where ownership occurs in the depth, and players have access to traverse assets between various virtual worlds. This Metaverse interconnects games, allowing digital existence to flow fluently between them. A leading game studio recently integrated our NFT-enabled Metamask wallets with more than 90 collection supports. This represents a tectonic shift in digital ownership and immersion that is on the brink of disrupting the lines between virtual and reality and unlocking limitless possibilities of gaming.
In the push for decentralized gaming, one studio stands out for strategic balancing between ideals and practicality, keeping its eyes on delivering fun gaming experiences with a gradual decentralizing process. The studio rapidly releases a game with on-chain item ownership and retains many server-side mechanics to allow faster development and game iterations. Although the early decisions are centralized, they prepare the infrastructure for decentralized systems in treasury management. It’s that commitment to innovation and adaptability in the ever-changing world of blockchain games that pushes toward a future more decentralized.
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Players may earn land, crops, wood, water, goods, stone, electricity, and metal within the game Pixels. The resources are produced by various industries and differ from one another in rarity from common to legendary, based on the land type and characteristics. For instance, more fertile land yields more rare crops. The player can use resources for crafting, laying foundations to build buildings, or making money in the market. Rare resources have higher pay-outs and give large profits.
There will be quite a few types of resources in-game that these different industries produce.
The resources that they produce can be of different rarities. Only certain types of resources are produced on the land that has certain traits, and some different types of resources are only found on the lands of certain kinds. Lands of certain kinds with rarer utility can be expected to produce different types of resources in their kind.
Level 1 – Common
Level 2 – Special
Level 3 – Remarkable
Level 4 – Amazing
Level 5 – Legendary
Under this section, we are going to discuss the places from where different resources can be expected. Certain types of resources are only found from particular kinds of lands.
The most operative of all activities is farming. Cultivating different types of crops allows the player to either invest in their own land and receive 100% of the yield, or plant on someone else’s land and share a portion of the yield with the owner. energy since all farming activities such as planting, watering, and getting rid of the weeds require energy all the time. Apart from farming, the there are lots of ways to gather resources. According to the article, players are allowed to go into industries such as silviculture, beekeeping, and mining to colleting all sorts of resources.
In Pixels, land is represented by plots—floating pieces of land unique to the game. There are three types of landscapes, each with specific advantages and limitations to the type of house a player can build:
Pixel is a utility in-game token. During TGE, Pixel is going to be utilized for the following:
In addition, $PIXEL can be utilized to:
The Pixels development team consists of 16 professionals deeply experienced in both gaming and blockchain. Key members of the team include:
Pixels completed two rounds of funding: Seed and Strategic, with a total value of $7.2 million. The project received investment from large funds
Chapter 2 will be a revision of current mechanics, along with the introduction of a new base skill of Exploration. This will aim to provide increased competitive gameplay and much more closely bound integration of guilds.
Chapter 2 features three essential areas of highlight:
Realms
Guilds
Dungeons
Chapter 3 shall see the direct focus of Pixel Pets. As the core loops will release in October 2023, this will serve to build upon what is provided, dealing with gameplay and ensembling combat elements.
Chapter 4 will see the focus in UGC, roleplaying, and questing. Alongside this, we will take this time and the previous period to further enhance overall polish and begin the development of a mobile/desktop app.
We have a good amount of potential in an expandable core of the game around Pixels. With our ecosystem and game growing, and the refinement of web3 systems, it may become a logical progression to release other games. Pixels is absolutely committed in this growth to the $PIXEL token and its integral role in any future games and mints.
In this Pixels Review, you know that starting as a small-time project, Pixels has quickly exploded with growth since its move to Ronin, attracting tons of players and fostering a dynamic community not interested primarily in profit but in quality gaming.
CoinCu also forecasts this project to be on the front line of future GameFi trends, since its top-ranking feature is of the daily active users, together with the support of Ronin and the Sky Mavis team, the creators of Axie Infinity.
Pixels migrated from the Polygon network to the Ronin network to leverage Ronin’s established user base and superior distribution capabilities, primarily developed through the success of Axie Infinity. This move aimed to increase user acquisition and engagement, as Ronin offered a more robust and dedicated blockchain gaming ecosystem
Since its launch on the Ronin network, Pixels has hit some remarkable milestones like reaching 500,000 daily active users and more than 2 million wallets within 4 months. The game has also successfully launched its $PIXEL token on Binance, further enhancing its ecosystem
Pixels has an ambitious roadmap for future updates. In 2024, planned updates include new game chapters, a combat system, player-created worlds, and further integration of guilds and social features. These updates are to ensure more content is available in-game to provide a positive player experience
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