Geopoly is a play-to-earn game. The Play-to-Earn trend is a buzzword that has a lot of gamers enthusiastic about a new gaming option. In order to attract active players, blockchain tournaments have been shifting the complicated nature of their procedures to their plotlines, focusing on online digital graphics and valuable sources while also giving a competitive spirit and sense of pleasure.
GEOPOLY is a groundbreaking GPS-based economic simulator that enables users to rent, purchase, improve, and exchange millions of homes, businesses, and institutions globally. Available already on Android (with iOS and Web coming soon)
The project introduced a new category called “Business Objectives” to aid gamers in becoming acquainted with the game’s mechanics. This part is divided into different sections (Businessman, Start-Up, SMB, Corporate entity, Worldwide Corp, and World Empire), each of which contains a list of objectives that players can complete to earn Prizes that assist in their induction program. It begins as a “Tutorial with Rewards” in the early stages and then attracts High performers and Accomplishments in the later stages. The above section is crucial for educating inexperienced cryptocurrency gamers and demonstrating the benefits of playing on this framework to everyone.
When users first access the game, Biggy will greet them and educate everything they need to know to get started. At first, users will receive a Branch for free, which will enable them to begin renting new Businesses based on their current balance of money and XP. Users will be able to relocate their Businesses as the game advances. Biggy will present players with missions to accomplish in exchange for currency.
Citizens in the Off-Chain Economy do four main things: Build, Rent, Upgrade, and Sell. As long as you have money in the game, it works the same way both on and off the chain. There are four kinds:
The MC and soft cash from renting businesses can be used to upgrade your character for XP, cash, and MC. As a result, users will gain MC, cash, and the ability to create new Branches. So they get more XP and money to Rent more Businesses and can keep building their real estate empire this way. Users can also use Gold to accelerate the procedure (hard cash).
Flying items such as planes, UFOs, drones, and air balloons will occur while users play the game. If they connect with them in a timely manner, they will earn additional cash.
Each time users make changes to their businesses and build up an empire, the XP will go up and they’ll get more and more benefits. If do this, they will be able to see more branches and categories, and so on. Users will also be able to accelerate the upgrade process using Gold or watching ads.
Trucks will hold as much income as their present status permits, allowing the player to claim it upon re-entry.
Trucks have a maximum capacity of income storage, so the player will be able to upgrade and buy more trucks to increase the income they can claim.
This Upgrade will expand the capacity of the truck by 25%. Using Gold the player can make this upgrade as many times as they want.
Through contracts, off-chain participants will be able to rent businesses from on-chain users. This activity will have no effect on the Off-chain players’ economy or their gameplay.
Within the game, there are two distinct sorts of NFTs. Special and Iconic Locations are pre-created NFTs that may be purchased by any player and, as previously stated, earn GEO$. Ownership Certificates are the second type of NFT. These NFTs will be minted at the players’ request. The player will possess these NFTs entirely and in perpetuity, and only the player will determine their use. Additionally, these Certificates will generate passive income.
When players acquire an On-Chain asset, they are effectively minting an NFT. The availability of NFTs will be regulated by the GEOPOLY Central Bank overtime periods dubbed Seasons. At the end of the season, the NFT owner will be able to earn Tokens based on the category and tier of the purchased property. If an Off-chain user rents the business, they will earn additional Tokens.
Currently, the game features two distinct categories. The first is Businesses, which comprises the game’s current 21 categories. The second category is Special Locations, which are further subdivided into Monuments and Landmarks. These Special Locations will help enterprises grow economically, depending on their geolocation and tier. For the time being, the value of the tiers runs from 1 to 4. 1 corresponds to the lowest-rated firm, whereas 4 corresponds to a well-known, highly-rated business. This value will define the degree of effect the Special Locations will have over the territory.
Options available to players as NFT owners. When it comes to selling Business (NFT) to others, they will have two possibilities. It can be done directly within the game or through other marketplaces such as OpenSea.
Geopoly now has an upgrade system that enables players to enhance their Business. With the introduction of the on-chain layer, the upgrading system will be divided into two distinct systems. Upgrades to facilities (on-chain); and Upgrades to services (Off-chain)
On-Chain players will be able to upgrade their NFTs/Businesses using GEO$ Tokens and are permanent.
If an off-chain player upgrades the Business, they will be doing a temporary upgrade, meaning that if the renter leaves the Business, this upgrade will reset.
The NFT owner can publish a contract on a public board that fully controls its renting conditions. They will be able to set:
Likewise, Off-Chain Businesses will have a standard contract with current rental values.
Through these interactions, both sides of the game will be actively connected, generating revenue for both. What happens on-chain has an effect on what happens off-chain, and vice versa: On-Chain participants will seek to rent their businesses in order to expand and enhance their NFTs, while Off-Chain players will benefit from these exchanges by obtaining better deals and contracts. The market will ultimately determine the outcome of the game, and the best deal maker will be on top of it.
In GEOPOLY, players have the chance to fly away from their current locations and explore cities all over the world.
The first option lets users fly a Drone to scout for new Businesses in their locations.
The second allows players to rent (for a limited time) a Satellite to explore exciting cities worldwide, where they could find new Businesses to rent or buy, launch and fly a drone locally, or even build a new Branch for their company.
To boost competition and user experience, Geopoly will include additional PvP and NFT Marketplace features in the future, as well as introduce more Sink (Burn) Points into the game environment.
$GEO serves as the native game currency for Geopoly Universe
Sale Date: 13th November
Token for sale: TBA
Price: $0.016
Sale size: TBA
Payment Currency: BUSD
Vesting: 10% at TGE and then 9% within 10 months
Sale Date: 14th November 2021
Token for sale: TBA
Price: $0.02
Sale size: TBA
Payment Currency: BUSD
Vesting: 20% at TGE and then 20% within 4 months
Sale Date: 14th November 2021
Token for sale: 7,500,000
Price: $0.02
Sale size: 150,000
Payment Currency: BUSD
Vesting: 20% at TGE and then 20% within 4 months
Sale Date: 12:00 pm UTC from 14 Dec to 12:00 pm 15 Dec 2021
Token for sale: 5,000,000
Price: $0.02
Sale size: 100,000
Payment Currency: BUSD
Vesting: 20% at TGE and then 20% within 4 months
In the future, Geopoly Ecosystem will update with more use cases for the GEO token.
Participate in the project’s Public Sale rounds. Furthermore, they will have a Community Airdrop. (For additional information, follow their Twitter account and join their Discord community.)
Consumer spending shifted in favor of NFTs, Blockchains, and other emerging technologies. The increasing need for new digital commodities, the technology’s enhanced viability, and the growing interest in new niches such as block technology all point to new potential. Globally, the increased demand for digital products such as those sold on Apple’s online shop has elevated technology companies to some of the best long-term investments.
With the convergence of 3D technology and AI, Virtual Reality continues to be a significant driver of the metaverse economy. The increased promise of high-end graphics, the decreasing costs of emerging technologies such as Virtual Reality, and the potential for conversion to established commercial opportunities such as online gaming, entertainment, and education, among others, all remain promising commercial opportunities. It remains to be seen whether these technologies remain the technology of the future.
With more than 15 mobile games already developed and 1.5 million monthly subscribers, it created a rich ecosystem of VCs, Advisors, Associations and Partners to support its innovative developments.
Updating
Create, own, and rule a player-made virtual universe. monetize your gaming experiences on Ethereum! A total of 40 million downloads of The Sandbox (2011) and The Sandbox Evolution (2016). Originally published by “Pixowl”. Pixowl brought a vast community of creators and a successful UGC gaming up to the blockchain ecosystem. By granting actual ownership of their inventions as non-fungible tokens, they hope to undermine existing games like Minecraft and Roblox. Users can purchase LAND, a player-owned section of the SANDBOX metaverse. A virtual plot of land in The Sandbox that users may buy to create interactive experiences. You can fill a LAND with Games and Assets once you own it. LAND is a non-fungible token on the Ethereum blockchain (ERC-721).
An innovative, free-to-play, cross-platform Blockchain MMORPG! Bright Star Studios is working on an isometric action rpg. Set in a dystopian world with a class system. A world where players own all land and valued cosmetic things are tokenized as scarce non-fungible crypto-collectibles gained through gaming objectives rather than loot boxes.
Geopoly, in my opinion, has gotten an inordinate amount of attention. The NFTs symbolize one-of-a-kind and limited-edition businesses and exceptional locations worldwide. This enterprise generates GEO$ Tokens in a passive manner. Additionally, the exceptional spots, which are based on real-world locations, will increase t the in-game economy. However, while looking at Token Allocation and Vesting, it is obvious that the project’s members’ unlock time is not greater than only two years, indicating that the team has not been truly committed to the project for a lengthy period of time.
In summary, individuals can allocate the appropriate amount of cash to buy $GEO when it is publicly traded and sell it when it is listed on the CEX or DEX platforms. (Keep in mind the importance of risk management.)
Find more information about the project:
Website: https://geopoly.io/
Telegram Announcement: https://t.me/GEOPOLY_ANNOUNCEMENTS
Telegram Group: https://t.me/Geopoly_Game
Twitter: https://twitter.com/Geopoly_Game
Discord: https://discord.com/invite/99aPX2qF39
If you have any questions, suggestions, or ideas about the projects, please email ventures@coincu.com
DISCLAIMER: The Information on this website is provided as general market commentary, and does not constitute investment advice. We encourage you to do your own research before investing.
Harry
Coincu Ventures
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