Trident: Will Arbitrum’s Last Project Strong Grow Motivation With The Risk To Earn Model?
Arbitrum’s last project “Trident,” recently proposed a sustainable GameFi economic model of “Risk To Earn,” which attracted the attention of players and the community and soared to become The most popular project in Arbitrum ecology.
Trident believes that not only in encrypted games but in the broader game industry, games today are becoming homogeneous as game developers repeatedly refine the same formula in existing IP. Next, Trident will create a free game that removes all Pay to Win not only for the encryption field but also for ordinary gamers and wins the game based on the player’s operating skills.
So can Trident gain the power of the Trident of Poseidon, as its name suggests, and gain the right to rule the Red Sea track of GameFi? This Coincu article will introduce the project to readers.
Project introduction
Trident is a 2D MMO, procedurally generated infinite universe game developed by Geyser Forge Studios, which proposes a new sustainable GameFi model, “Risk To Earn,” to enhance the player’s game economy.
Pets in the game are procedurally generated from a given set of limbs and body parts, some can be captured and some can only be purchased in the in-game store. Additionally, there is an in-game limit on the number of planets that can be spawned as an anti-bot measure.
Risk to Earn
When players participate in P2E games, their game time is not converted into anything because their data or time will not have any impact on the protocol, so the game party will not divert attention from the benefits of economic participants. P2E will be more effective when participants speculate on in-game assets and will collapse once faced with a huge growth stagnation.
Whereas in Risk To Earn, those players who are skilled and comfortable with the game will get more attention and points, but players will drop all items when they die and then transfer to the surviving or winning players.
This is similar to “trading” in financial markets, when one person wins a game, they get a “risky” bounty from the loser, which is why it is called “risk earning.” This model will be sustainable, players on both sides will have to wager, and bounties will constantly flow back and forth between players. And for unskilled players can play the game for free and keep practicing without the risk of participating in the game.
Also, games should not be a job, but rather a form of entertainment, providing more opportunities for players who take the time to improve their skills in the game while providing value to any viewers of their game content. As such, Trident also supports Spectator Betting, where players can simply place bets on other players they think are good at a match, whether it’s an MMR-matched Elven Duel or a Duel PvP mode.
Players who are sidelined, if they win, receive a fee from the person who bet on them. That way, they’re incentivized to spread the word and produce more content around their gameplay and improve their game skills for more rewards for their viewers.
In addition, players can also choose to make their own sub-games based on the preset mechanisms provided by Trident to users and hook them into their Risk To Earn contracts.
Gameplay
Trident currently has two games in development: the Trident MMO and Trident Sprite Duels, and Trident’s practice mode, Legacy Trident, which incorporates the Risk To Earn mode into its gameplay. Trident’s smart contracts run on Arbitrum, with plans to eventually expand to other Layer 2s, such as StarkNet.
Trident MMO
Trident MMO is a procedurally generated infinite universe where players explore a vast and uniquely developed world to harvest resources, fight for control of territories, participate in bounty quests, poach exotic creatures from faraway lands, and more. Currently, Trident MMO is not open yet, and the Pre-Alpha version is under development.
Sprite Duels
Sprite Duels is a Pokemon-inspired battle game powered by Trident’s Risk To Earn engine, where players capture or buy procedurally generated pets and pit them against each other in a turn-based strategy style.
Entering the Trident official website, the player first clicks the “Play” button in the upper right corner, connects the Ethereum wallet and the Arbitrum network, and then signs a message to register or log in. Then, click the “Sprite Duels” button to start the game.
In Pet Battles, each elf has various traits that give them unique capabilities, such as health, attack, and defense stats, and the type of elf determines what types of attacks they are weak against.
Additionally, each sprite has four attacks, and each attack has a type, power (base damage), accuracy, effect, and recoil. Effects and recoil are not yet working in the game but will be added soon. Attacks may also have unique effects such as defense penetration, self-healing, percentage damage, critical strikes, and more.
Once a match between a player and an opponent begins, the game continues until one or both players are defeated. Each player will take turns choosing different attacks and abilities to use against the opponent’s currently selected sprite. When a sprite is knocked down, it automatically switches from top to bottom to the next living sprite, which means that the order in which sprites are chosen can make a difference in whether the game is won or lost.
Economic system
Trident NFT
Items in Trident can be minted into NFTs, which are standard NFTs that can be combined with other smart contracts on the Ethereum blockchain. Currently, both MMO and Sprite Duels are in the pre-alpha stage. Players will use the Pseudo Kraken NFT for MMO in the game and the DegenScore Beacon NFT for pet battles (DegenScore Beacon is a soul-binding NFT, through the display of notable on-chain activity and reputation).
Pseudo Kraken NFT was launched by Trident in October 2022 to celebrate the launch of Sudoswap. This is Trident’s first NFT series, hosted on the Ethereum mainnet, with a mint price of 0.03 ETH and a supply of 3000, and it serves as a future voting mechanism to influence content releases within the project.
PSI
PSI is Trident’s official utility token, which will be used in various games in its future versions, and can be used to purchase items, exchange NFT, bets between players, etc., and Trident will charge a fee from each successful bet and then transfer It is permanently destroyed and the supply of PSI will be deflationary once the Risk To Earn integration is complete.
PSI official contract address: 0x602Eb0D99A5e3e76D1510372C4d2020e12EaEa8a
On February 5th, Trident announced that it had completed a financing of $3 million per PSI ($1.4305) through the Token public offering. This public offering is open to users who hold DegenScore Beacon, CryptoPunk, or Pseudo Krakens.
It is worth mentioning that the financing was also overpraised by about 4.91%, but the overpraised part will be supplemented by the Tokens held by the team, and the total amount of Tokens will not change. In addition, the circulating supply of PSI will reach 2,097,902, the market cap of FDV will be 16,500,412 USDC, and the circulating market cap will be 3 million USDC.
Since Trident announced its public financing through Token, according to Dextools data, the project has risen to become the most popular project in the Arbitrum ecosystem. The current price of its Token (PSI) has reached $7, an increase of more than 400%.
Background resource
The Trident team is a group of experienced gamers and game developers.
So far, though, Trident has avoided VC funding and plans to stay that way. Trident said that it had seen many web3 games injected by venture capital collapse with the change of vision, so the core of Trident will be gamers, and it does not want to impose VC’s supervision and vision on the player group and harm the interests of players.
Future plan
Shortly after the reboot, Trident expects to launch OasisSwap, its native dex on the Arbitrum chain, in a week or so.
In addition, in the first quarter of this year, Trident will continue to enrich the foundation of the game, such as the triangular combat system (melee, long-range and magic), and introduce the first few items and inventory in the game to realize the basic transactions of items in the game. As well as introducing some gear, loot, and new interactive creatures, including resource gathering for the first time in an open world.
Then, the player rankings and public account statistics were launched one after another, and the Alpha version of Trident MMO was released, as well as the matching mechanism of the duel PvP mode, providing Risk to Earn betting and subsidizing content creation.
DISCLAIMER: The Information on this website is provided as general market commentary and does not constitute investment advice. We encourage you to do your own research before investing.
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Harold
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